13. Complete the right or left matrix of rotation about the point (0; 0) for 2D graphics in the homogeneous system (z =
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13. Complete the right or left matrix of rotation about the point (0; 0) for 2D graphics in the homogeneous system (z =
13. Complete the right or left matrix of rotation about the point (0; 0) for 2D graphics in the homogeneous system (z = 1) (mark "R" or "L"}/2p COS &
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