11. The third degree Bezier curve is described by 4 control points: Po, P2, P3, P4. Which of these points do not belong
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11. The third degree Bezier curve is described by 4 control points: Po, P2, P3, P4. Which of these points do not belong
11. The third degree Bezier curve is described by 4 control points: Po, P2, P3, P4. Which of these points do not belong to the curve? /1p a. PP b. P2, P3 c. Po.P3 d. P1, P2 12. One of the techniques of animation deforming the shape of an object is: /1p a. Morfing b. Warping C. Metamorfoza 13. Complete the right or left matrix of rotation about the point (0; 0) for 2D graphics in the homogeneous system (z = 1) (mark "R" or "L")/2p cosa 14. Complete the right-hand or left-hand translation matrix with respect to the vector (Vx; vy) for 2D graphics in the homogeneous system (z = 1) (mark "R" or "L")/2p 15. Complete the right or left matrix of scaling with respect to scales (Sx; Sy)for 2D graphics in the homogeneous system (z = 1) (mark "R" or "L")/2p 16. Explain the difference between vector and raster graphics./2p
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