If the input is negative, make numitemspointer be null. Orherwise, make numitemsPointer point to numitems and mult iply

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answerhappygod
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If the input is negative, make numitemspointer be null. Orherwise, make numitemsPointer point to numitems and mult iply

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If The Input Is Negative Make Numitemspointer Be Null Orherwise Make Numitemspointer Point To Numitems And Mult Iply 1
If The Input Is Negative Make Numitemspointer Be Null Orherwise Make Numitemspointer Point To Numitems And Mult Iply 1 (19.75 KiB) Viewed 53 times
If The Input Is Negative Make Numitemspointer Be Null Orherwise Make Numitemspointer Point To Numitems And Mult Iply 2
If The Input Is Negative Make Numitemspointer Be Null Orherwise Make Numitemspointer Point To Numitems And Mult Iply 2 (26.57 KiB) Viewed 53 times
If the input is negative, make numitemspointer be null. Orherwise, make numitemsPointer point to numitems and mult iply the value to which numitemsPointer points by 10: Ex If the user enters 99 , the cuiput should be items: 998
Iters: 990 5 int numItens: 9 g your seliation goes here %/ 18 if (nunlteespointer = wULL). 11 if (nunltespotnter m tutl) 17 1713​1​ peintf(Clters is negative'n"); 14 etse [ printf("1tens: xdn2, "maltenfotinter): 16−13 18 retarn 8 17)
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