In a sliding window enor-contral system using G0-Back 3, Station A sends a frame with byte numbers 501- 700, followed immediately by a frame with byte numbers 701- 900 and byte numbers 901 - 1100,
1101 - 1300 Create a diagram of this error-control scenario, and show the response(s) that Station B will send if 4 frames are send, but there is a checksum error in the second frame, Give proper explanation
Can the performance increase if slop and wait ARQ is used? Give proper explanation
Note 200 bytes form a single trame
In a sliding window enor-contral system using G0-Back 3, Station A sends a frame with byte numbers 501- 700, followed im
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