Please using java
Write a class that keeps track of the top five high scores that
could be used for a video game. Internally, the class should store
the top scores in a data structure of your choice (the most
straightforward way is to use arrays). Each entry consists of a
name and a score. The data stored in memory should be synchronized
with a text file for persistent storage. For example, here are the
contents of a sample file where Ronaldo has the highest score and
Pele has the third highest score:
Ronaldo 10400, Didier 9800, Pele 9750, Kaka 8400, Cristiano
8000.
The constructor should test if the file exists. If it does not
exist, then the file should be created with blank names for each of
the players and a score of 0. If the file does exist, then the data
from the file should be read into the class’s instance variables.
Along with appropriate constructors, accessors, and mutators, add
the following methods:
• void playerScore(String name, int score): Whenever a game is
over, this method is called with the player’s name and final score.
If the name is one of the top five, then it should be added to the
list and the lowest score should be dropped out. If the score is
not in the top five, then nothing happens.
• String[] getTopNames(): Returns an array of the names of the
top players, with the top player first, the second best player
second, etc.
• int[] getTopScores(): Returns an array of the scores of the
top players, with the highest score first, the second highest score
second, etc.
Test your program with several calls to playerScore and print
out the list of top names and scores to ensure that the correct
values are stored. When the program is restarted, it should
remember the top scores from the last session.
Please using java Write a class that keeps track of the top five high scores that could be used for a video game. Intern
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