- Electronic Beyblade Trading Card Game Create An Electronic Game Of Beyblade For 2 Players The Game Will Hold 10 Cards A 1 (212.06 KiB) Viewed 19 times
Electronic Beyblade Trading Card Game Create an electronic game of Beyblade for 2 players. The game will hold 10 cards a
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Electronic Beyblade Trading Card Game Create an electronic game of Beyblade for 2 players. The game will hold 10 cards a
Electronic Beyblade Trading Card Game Create an electronic game of Beyblade for 2 players. The game will hold 10 cards as follows: # Beyblade Name Product Type System Code 1 Abyss Devolos F0647 Balance SpeedStorm 2. Ace Dragon E7609 Attack HyperSphere 3. Anubion A2 E1057 Defense Dual-Layer 4. Balar B4 E4726 Attack SlingShock 5. Crystal Dranzer F0217 Balance Burst 6. Cyclone Belfyre F3965 Stamina QuadDrive 7. Dark-X Nepstrius E4749 Defense SlingShock 8. Diomedes D2 E1062 Attack 9. Doomscizor E1033 Attack Dual-Layer SwitchStrike Burst 10. Vatryek Wing Accel B9492 Attack Type precedence - Stamina with PlusMode > Balance > Attack > Defense System precedence - QuadDrive > SpeedStorm > Burst > HyperSphere > SwitchStrike > Dual-Layer > SlingShock The game should be played as follows: 1. Player one and two enter their name 2. System shuffle and randomly assigned numbers 1-10 to the cards 3. Player one pick a card 4. System shuffle remaining cards and randomly assigned numbers 1-9 to the cards 5. Player two pick a card 6. Both Player show cards - players with higher type and system precedence wins the round a mark of 10 is given to the winner 7. This continue till five rounds and the game ended with a display of scores for both players. 8. They can play again if they wish so, otherwise they can choose to exit the game. Your program must have the following: I. Good Interface Design (i.e. Presentable manner and easy to understand) II. Meaningful comments in the source codes III. Its accurate!! IV. Please use only what have been learn from the first week till repetition structure. You are required to provide the following in your documentation (report): 1. Problem Analysis (Input, Output, Process and Constraints) 2. Algorithm (Pseudocode and Flow Chart) 3. Implementation (C++ Program) 4. Test cases (Screenshots for the test cases) Plus mode Attack