P6: Interactive Game
· Implementation of a basic puzzle/rpg (Role Playing Game) /board type game with user interactivity.
· Use of at least a basic level of heuristic in the difficulty of the game
· Multiple outcome scenarios, with user choices being crucial at least at 3 points. (Tic Tac Toe has a minimum of 3 crucial decisions.)
· Ability to save/load game states.
· Challenge: rudimentary graphics display, using either ASCII character set or other such methods.
please use comments for explaining
make it simple as possible
P6: Interactive Game · Implementation of a basic puzzle/rpg (Role Playing Game) /board type game with user interactivity
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