Design and implement an application that plays the Hi-Lo
guessing game with numbers. The program should pick a random number
between 1 and 100 (inclusive), then repeatedly prompt the user to
guess the number. On each guess, report to the user that they are
correct or that the guess is high or low. Continue accepting
guesses until the user guesses correctly or chooses to quit. Count
the number of guesses and report that value when the user guesses
correctly. If a guess is out of the range 1 to 100, an appropriate
message should be displayed to the user and the
guess not be counted. At the end of each
game (by quitting or a correct guess), prompt to determine whether
the user wants to play again. Continue playing another game until
the user chooses to stop.
Hint: This will require a nest of
loops—the outer loop to play each game until the user chooses to
stop and the inner loop to prompt the user for each guess in a
game.
Testing: Include exhibits that demonstrate
all the program’s features: multiple completed games, a game quit
in progress, and how an input out of range is handled.
p.s. Please provide the completed Java code.
Design and implement an application that plays the Hi-Lo guessing game with numbers. The program should pick a random nu
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