Q.4(b) Consider the following game tree (Fig. 4(b)] in which the indicated static scores are all from the first player (
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Q.4(b) Consider the following game tree (Fig. 4(b)] in which the indicated static scores are all from the first player (
artificial intelligence
Q.4(b) Consider the following game tree (Fig. 4(b)] in which the indicated static scores are all from the first player (Max)'s point of view. ( (F G (H K m 5 3 1 4 2 2 8 Fig. 4(b) i) What move should Max choose? ii) Which nodes would not be examined if alpha-beta pruning is used? 040) Hou don IS