A company that produces and markets video game systems wishes to assess its customers' level of satisfaction with a rela

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A company that produces and markets video game systems wishes to assess its customers' level of satisfaction with a rela

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A Company That Produces And Markets Video Game Systems Wishes To Assess Its Customers Level Of Satisfaction With A Rela 1
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A company that produces and markets video game systems wishes to assess its customers' level of satisfaction with a relatively new model, the XYZ-Box. In the six months since the introduction of the model, the company has received 73,219 warranty registrations from purchasers. The company will select a random sample of 65 of these registrations and will conduct telephone interviews with the purchasers. Specifically, each purchaser will be asked to state his or her level of agreement with each of the seven statements listed on the survey instrument given in the following table.. Here, the level of agreement for each statement is measured on a 7-point Likert scale. Purchaser satisfaction will be measured by adding the purchaser's responses to the seven statements. It follows that for each consumer the minimum composite score possible is 7 and the maximum is 49. Furthermore, experience has shown that a purchaser of a video game system is very satisfied" If his or her composite score is at least 42. The Video Game Satisfaction Survey Instrument Strongly Disagree 1 2 3 4 5 6 Statement The game console of the XYZ-Dox is vell designed. The game controller of the XYL-Box is easy to handle. The XYZ-Box has high-quality graphics capabilities, The XYZ-Box has high-quality audio capabilities. The XY-Box serves as a completo entertainment center. There is a large selection of XY-Dox ganes to choose from. I am totally satisfied with my XY2-Box game system. Strongly Agron 7 2 7 1 5 6 7 2 3 4 5 6 7 Suppose that when the 65 customers are interviewed, thelt composite scores are as given in the following table. Composite Scoren for the Video Game Satisfaction Rating Case 33 30 33 46 30 37 40 43 42 47 32 39 30 31 46 44 46 49 30 40 48 49 45 43 34 30 30 45 47 40 30 41 48 42 36 30 33 38 40 37 36 36 42 34 45 < Prey 2 of 20 Next >

The Video Game Satisfaction Survey Instrument Strongly Disagree Statement The game console of the XYZ-Box is well designed. The game controller of the XY2-Box is easy to handle. The XYZ-Box has high-quality graphics capabilities. The XYZ-Box has high-quality audio capabilities. The XYZ-Box serves as a complete entertainment center. There is a large selection of XYZ-Box games to choose from. I am totally satisfied with my XYZ-Box game system. 2 3 4 5 6 2 3 4 5 6 2 3 4 5 6 2 3 4 5 6 2 3 4 5 6 2 3 4 5 6 2 3 4 5 6 Strongly Agree 7 7 7 7 7 7 7 Suppose that when the 65 customers are interviewed, their composite scores are as given in the following table. Composite Scores for the Video Game Satisfaction Rating Case 37 32 44 48 30 33 46 47 46 40 34 40 42 38 36 37 36 49 33 42 30 40 39 46 49 30 30 36 48 47 46 32 31 31 31 33 43 30 49 45 45 41 30 37 34 45 35 42 30 33 30 42 31 30 43 47 48 33 36 45 31 44 43 44 43 Using the data, estimate limits between which most of the 73,219 composite scores would fall. Also, estimate the proportion of the 73.219 composite scores that would be at least 42. (Round your proportion of scores answer to 2 decimal places.) < Prey 2 of 2018 Next >

Using the data, estimate limits between which most of the 73,219 composite scores would fall. Also, estimate the proportion of the 73,219 composite scores that would be at least 42. (Round your proportion of scores answer to 2 decimal places.) Most of the scores would fall between An estimate of the proportion of scores that would be at least 42 and % < Prev 2 of 20 !! Next >
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