a) Buffering on vector data.
a. Download three (3) vector files for points, lines, and
polygons. Display each vector file without any other details (such
as background image, more than one type of data layer, etc.).
Produce three screen views of three types of vector data and paste
them under the answer to Question 3.a.
b. Using the three vector files you have created in
section 3. a, perform any three of the following buffering
types.
1. fixed-width buffering (FWB),
2. multi-ring buffering (MRB),
3. one-sided buffering (OSB),
4. buffering by percentage (BBP) and
5. multi-distance buffering (MDB).
a) Buffering on vector data. a. Download three (3) vector files for points, lines, and polygons. Display each vector fil
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a) Buffering on vector data. a. Download three (3) vector files for points, lines, and polygons. Display each vector fil
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