Create a simple guessing game (similar to Hangman or Hangaroo). In this game, the user guesses a letter and then attempt
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Create a simple guessing game (similar to Hangman or Hangaroo). In this game, the user guesses a letter and then attempt
Create a simple guessing game (similar to Hangman or Hangaroo). In this game, the user guesses a letter and then attempts to guess the word. Create a Notepad file named words.txt which will store any number of words each written per line. The Java program shall: randomly select a word from the list saved in words.txt; display a letter in which some of the letters are replaced by ?; for example, ED??A??ON (for EDUCATION); place the letter in the correct spot (or spots) in the word each time the user guesses a letter correctly: inform the user if the guessed letter is not in the word; and display a congratulatory message when the entire correct word has been deduced. . .
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